Report: China to Claim Half of Online Game Market

Videogames are serious business in China. The country’s online game market will reach 41 billion yuan ($6 billion) by 2010, accounting for half the global market, according to newly released data from Cnzz.com, a Beijing-based data analysis firm.

The Cnzz.com report says that almost two-thirds of China’s 338 million Web users are now online gamers. The online-game industry, which currently accounts for more than half of the total Internet economy, will see strong annual growth at a rate of 20% future years, the report says.

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China’s War for ‘Warcraft’

Why is it important to condemn government regulation of the Internet? You don’t have to look much further for an answer than China’s latest battle to preside over the “World of Warcraft” computer game.

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WOW row inside Chinese government intensifies

Earlier this week, one arm of the Chinese government attempted to shut down local operations of World of Warcraft. Now, another Beijing regulatory agency has declared the move went too far — raising further questions about the fate of Blizzard Entertainment’s massively multiplayer online role-playing game in the country.

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